This site is used to communicate information about course information with those students enrolled in Animation and Graphic Design courses at Little Elm High School.
All assignments will be posted to each individuals class page. Check this site daily for your daily work as well as for any announcements that need to be made.
Click on your class in the Drop-down menu above or in the Categories menu to the right for your assignments and announcements.
Feel free to check out some of our student work by looking through the STUDENT BLOGS section of the site or by visiting our class YouTube page.
Objective: This is an introduction to applying effects to text.
Method: Use the following Link to search for THREE tutorials on Text effects. The goal is to gain an understanding of how to apply different effects to text. Use YOUR NAME (first only) in place of the word in the tutorial.
You will choose THREE different text effects to complete.
**Do not download the font** Use a similar one that is already installed instead.
Turn In: Export your final images as a PNG and post to your blog and discuss what tools were used and what struggles you had to overcome to achieve the finished piece.
Continue working on developing your modeling skills in Maya.
Use the Pluralsight videos to master the proper steps in modeling a basic low-poly building. This will be an exercise in developing and adding onto the skills that you attained in the last tutorial. We will also begin discussing modeling in this tutorial. Make sure to download the exercise files.
Post progress snips to your blog every Wednesday and Friday as you work through the videos. Make sure to write brief descriptions for each post that contains which steps, techniques, and tools that you utilized that day.
Objective: work on becoming more familiar and comfortable with modeling tools in Maya
Method: Follow the below tutorials to master the proper steps in modeling a basic humanoid character.The videos are in an older version of Maya, but most of the tools are the same. In video 3 you will use the bridge tool instead of the append tool to join the fingers to the rest of the hand.
Turn In: Post daily progress snips to your blog as you work through the videos. Make sure to write brief descriptions for each post that contains which steps, techniques, and tools that you utilized that day.
Objective: Reaffirm previous knowledge of basic shape tools and learn other modification techniques with the Pathfinder panel.
Method: Use this tutorial to create a “Not so scary” Yeti. The look must be the same, but feel free to play with the colors.
Turn in: Save the finished design in your illustrator folder as both an .AI and a .PNG file. The .png file needs to be posted to your blog. Describe the techniques that you used. What was your favorite part of the tutorial? What did you struggle with most and how did you overcome it?
Objective: Learning to use the basic shape tools as well as other time saving tools like the Shapebuilder tool.
Method: Use this tutorial to create a basketball player in your own likeness. You can be creative with your color choices.
Turn in: Once you finish, save both an uncompressed .AI and a compressed .PNG file into your Illustrator folder and post the .PNG file to your blog with an explanation of the project steps, what tools you used, and what issues you had to overcome.
Objective: Develop a solid understanding of the core features available in Maya and learn its User Interface (UI) and how to navigate within the three-dimensional space.
Method: Use the “Getting Started with Maya” Unit of this online tutorial titled Maya 2018 Fundamentals to discern the Maya UI and gain an understanding of how to navigate the space, create projects, and perform functions using some of Maya’s core tools. Do not work onto the Basic Modeling unit.
Turn In: Use the snipping tool to captures images of you working along with the video. Explain what you have learned while following along with the tutorial.
In this lesson, the student will learn how to do the following:
• Animate the position, scale, and rotation of objects using motion tweening. • Adjust the pacing and timing of your animation. • Animate transparency and filters. • Change the path of an object’s motion. • Create nested animation. • Split a motion tween. • Change the easing of an object’s motion. • Animate in 3D space.
Using the downloaded Adobe Animate CIB instructions that is available in Canvas. I have shared a folder in Google Drive that contains all of the assets needed for these assignments. The student will start of page 100 and complete the Lesson 3: Animating Symbols is pictured above.
Once completed, the student will export the file through Adobe Media Encoderas a h.264 video. Then, publish the video in YouTube, and paste the YouTube video link into your blog along with a 4-6 sentence summary of learning.
In this lesson, the student will learn how to do the following: • Draw rectangles, ovals, and other shapes. • Modify the shape, color, and size of drawn objects. • Understand fill and stroke settings. • Create and edit curves and variable-width strokes. • Apply gradients and transparencies. • Use Art and Pattern brushes for expressive drawing. • Create, edit text, and use web fonts. • Distribute objects on the Stage. • Create and edit symbols. • Understand symbols and instances. • Apply filters to symbol instances.
Using the downloaded Adobe Animate CIB instructions that is available in Canvas. I have shared a folder in Google Drive that contains all of the assets needed for these assignments. The student will start of page 42 and complete the Lesson 2: Creating Graphic and Text is pictured above.
Once completed, the student will export the file as an JPEG and post to their blog along with a 4-6 sentence summary of learning.