This site is used to communicate information about course information with those students enrolled in Animation and Graphic Design courses at Little Elm High School.
All assignments will be posted to each individuals class page. Check this site daily for your daily work as well as for any announcements that need to be made.
Click on your class in the Drop-down menu above or in the Categories menu to the right for your assignments and announcements.
Feel free to check out some of our student work by looking through the STUDENT BLOGS section of the site or by visiting our class YouTube page.
Objective: Identify and discuss important people and events that played a role in the development of animation.
Method: Introduction through teacher led discussion, view multiple shorts that have impacted the industry throughout history.
Turn In: Choose either a noted animator or character from the world of animation and create a 3-5 slide presentation over their impact/importance on the development of the industry. Include information about their life, career, studio affiliations, and overall impact.
Save the presentation in PDF format and post to your blog. These will not be presented in class.
In this lesson, you’ll learn how to do the following:
• Understand the kinds of motion that are best animated
with the Camera tool.
• Activate the camera.
• Hide or reveal the camera.
• Pan, rotate, and zoom the camera.
• Create depth with the Layer Depth panel.
• Attach layers to the camera to keep them independent
of camera motion.
• Apply color effects to the camera.
Animate CC Files and Assets are loaded on Google Classroom. The folder will need to be downloaded and unzipped.
Actually creating an illusion in Photoshop requires planning and strategy before executing the final project. In this assignment you will be creating the illusion of a single person occupying and interacting with themselves in a single scene.
Using the videos below and the resources found in Google Classroom, put together a Photo where you have cloned the subject into five different poses.
Objective: Work on texturing and lighting a pre-modeled scene to create a high quality rendered still.
Method: Download the Natural_History.ma scene fromGoogle Classroom. Save the Lighting Challenges folder. Use creativity to make the scene come to life. The scene needs to have textures and appropriate lighting.
Render the completed project out in HD540 and post to your blog.
Turn In: Post progress to your blog daily explaining what you have done that day. When finished, render your scene in high quality and post to your blog. Explain the choices you made with your textures and lights you chose to use and explain WHY you made those decisions. Final render should be posted and submitted to your blog by March 13th