Introduction to Character Animator

Objective:

The student will follow tutorials about Adobe Character Animator. This the application software lets you animate characters with your voice and a webcam.

Students will then create their own character and create a mini skit that illustrates the following:

  1. Creation of own character *you may create your own puppet from scratch or you can use a previously made puppet to start. However, the puppet must be edited, changed, re-mastered, etc… to be your work.*
  2. Use of visemes synced up with your voice recording.
  3. Use of the following rigging tools: Handle, Stick, Pin, Dragger, and Dangles
  4. Use of puppet behaviors to create facial expressions and movements: Eyebrows, Pupils, Blink, arms, legs, Walking,
  5. Use of physics to control gravity and create a more realistic cartoon.
  6. Use of Triggers to help bring character to life.
  7. Background scene or scenes
  8. Bumper music, sound effects, incidental music

Method:

Students will access Youtube and subscribe to Okay Samurai channel.

In the section titled Character Animator Beginner Lessons you will start with the first video and follow the tutorials.

At the end of EACH tutorial video, you will post to your blog a summary of the video and your progress on your own character.

Resources

The following Resources will be shared with your via Google Drive

-Blank Templates to create your own character from scratch

-pre-made mouths pack

-pre-made backgrounds via Adobe Character Animator resources

-Character Animator Audio pack for sound effects

Animate CC: Animating Symbols

Objective:

In this lesson, the student will learn how to do the following:

• Animate the position, scale, and rotation of objects using motion tweening.
• Adjust the pacing and timing of your animation.
• Animate transparency and filters.
• Change the path of an object’s motion.
• Create nested animation.
• Split a motion tween.
• Change the easing of an object’s motion.
• Animate in 3D space.

Method:

Using the downloaded Adobe Animate CIB instructions that is available in Canvas. I have shared a folder in Google Drive that contains all of the assets needed for these assignments. The student will start of page 100 and complete the Lesson 3: Animating Symbols is pictured above.

Once completed, the student will export the file through Adobe Media Encoder as a h.264 video. Then, publish the video in YouTube, and paste the YouTube video link into your blog along with a 4-6 sentence summary of learning.

Animate CC: Creating Graphics and Text

Objective:

In this lesson, the student will learn how to do the following:
• Draw rectangles, ovals, and other shapes.
• Modify the shape, color, and size of drawn objects.
• Understand fill and stroke settings.
• Create and edit curves and variable-width strokes.
• Apply gradients and transparencies.
• Use Art and Pattern brushes for expressive drawing.
• Create, edit text, and use web fonts.
• Distribute objects on the Stage.
• Create and edit symbols.
• Understand symbols and instances.
• Apply filters to symbol instances.

Method:

Using the downloaded Adobe Animate CIB instructions that is available in Canvas. I have shared a folder in Google Drive that contains all of the assets needed for these assignments. The student will start of page 42 and complete the Lesson 2: Creating Graphic and Text is pictured above.

Once completed, the student will export the file as an JPEG and post to their blog along with a 4-6 sentence summary of learning.

Animate CC: Getting Acquainted

Objective

The student will learn how to do the following:

Create a new file in Adobe Animate CC.
Understand the different Adobe Animate document types.
Adjust Stage settings and document properties.
Add layers using the Timeline panel.
Understand and manage keyframes in the timeline.
Work with imported images in the Library panel.
Move and reposition objects on the Stage.
Add filters and color effects to keyframes.
Open and work with panels.
Select and use tools in the Tools panel.
Preview your animation.
Save your file.

Method:

Download the Adobe Animate CIB instructions that is available in Canvas. I have shared a folder in Google Drive that contains all of the assets needed for these assignments. The student will start of page 2 and complete the Lesson 1: Getting Acquainted animated GIF that is pictured above.

Once completed, the student will export the file as an Animated GIF and post to their blog along with a 4-6 sentence summary of learning.

The Bouncing Ball (At Home Learners)

ballfinal

Objective:

I can apply learned skills in Animate CC and demonstrate a basic principle of animation to create the illusion of a ball bouncing across the stage

Method:

Following the tutorial videos, students will create a bouncing ball effect using the animation principle of Squash and Stretch. I will also demonstrate my ability to use the Onion Skin feature in Animate CC. 

Resources

Part 1
Part 2

Stop Motion

Objective

After this lesson, students will be able to:

  • define and give examples of stop motion animation
  • create their own stop motion animation

Method

Your task is to create a short stop-motion film about any subject you like.
You may work in pairs or individually to complete this project. The outcome
should be as professional as possible. Familiarize yourself with recent
award-winning stop motion films to get an idea of the quality of work being
done. Also ensure that you pay close attention to the marking guide so you
know exactly what you need to do/include to gain maximum marks.

Your animation should be between 30 seconds to 1 minute long. You must include at least one character. It need not be a humanoid, in fact, it might be more interesting if you use an inanimate object instead, but overall you should be able to demonstrate a range of
animation principles and timing with your project.

Resources

Camera, Iphone

Objects/Clay/Toys etc…

Creating Stop Motion in Photoshop Tutorial

Examples:

12 Principles of Animation

Objective:

Review the elements and principles of design and the 12 Principles of Animation.

Method:

Work through teacher led discussion to identify and act out the 12 principles of animation.

Turn In:

The students will take notes and create a blog post. 

Create a new post on your blog that contains a definition, video example, and explanation of how the video clip you chose represents each of the 12 principles of animation.

Resources:

12 Principles of Animation Notes (1-5)

12 Principles of Animation PowerPoint

https://youtu.be/EVQflnGcx4k

Snow White Movie is in Canvas