Animate CC: Controlling the Camera

BOTH ANIMATION 1 and 2 will do Animate CC.

Objective:

In this lesson, you’ll learn how to do the following:
• Understand the kinds of motion that are best animated
with the Camera tool.
• Activate the camera.
• Hide or reveal the camera.
• Pan, rotate, and zoom the camera.
• Create depth with the Layer Depth panel.
• Attach layers to the camera to keep them independent
of camera motion.
• Apply color effects to the camera.

Animate CC Files and Assets are loaded on Google Classroom. The folder will need to be downloaded and unzipped.

Animate CC can be downloaded from self service.

Lighting Challenges

Objective:
Work on texturing and lighting a pre-modeled scene to create a high quality rendered still.

Method:
Download the Natural_History.ma scene from Google Classroom. Save the Lighting Challenges folder. Use creativity to make the scene come to life. The scene needs to have textures and appropriate lighting.

Render the completed project out in HD540 and post to your blog.

Turn In:
Post progress to your blog daily explaining what you have done that day. When finished, render your scene in high quality and post to your blog. Explain the choices you made with your textures and lights you chose to use and explain WHY you made those decisions. Final render should be posted and submitted to your blog by March 13th

Hard-Surface Modeling-Creating a Low-Poly Building

low-poly-game-building-maya-2229-v1

Objective:

Continue working on developing your modeling skills in Maya.

Method:

Use the Pluralsight videos to master the proper steps in modeling a basic low-poly building. This will be an exercise in developing and adding onto the skills that you attained in the last tutorial. We will also begin discussing modeling in this tutorial.

Turn In:

Post progress snips to your blog every Wednesday and Friday as you work through the videos. Make sure to write brief descriptions for each post that contains which steps, techniques, and tools that you utilized that day.

Maya: Modeling from a Source Image

maxresdefault

Objective:
Apply knowledge of tools and techniques in Maya to create a 3D model of a character using reference images.

Method:
We will work through the process of creating a character model of a simple penguin in class. We will learn to import images to use for reference in our project. We will use numerous tools in Maya to create our model.

Turn In:
When finished with your penguin, use the snipping tool to capture multiple images from different angles with your edges visible on the mesh. I want to see your edge flow. Post the images to your blog.

Model Simple Human Character

Model Simple Human

Objective:

Work on becoming more familiar and comfortable with modeling tools in Maya

Method:

Follow the below tutorials to master the proper steps in modeling a basic humanoid character.The videos are in an older version of Maya, but most of the tools are the same. In video 3 you will use the bridge tool instead of the append tool to join the fingers to the rest of the hand.

Resources:

Part 01:

Part 02

Part 03:

Part 04:

Turn In:

Post progress snips every Wednesday and Friday to your blog as you work through the videos. Make sure to write brief descriptions for each post that contains which steps, techniques, and tools that you utilized that day.

After Effects: Rotoscoping

Objective (I CAN):

Use an appropriate design process to create and modify solutions to problems. The student is expected to:

(A)  combine graphics, images, and sound;

(B)  apply principles of design;

(C)  develop and reference technical documentation; and

(D)  edit products.

(13)  The student creates animation projects. The student is expected to:

(A)  use a variety of techniques and software programs; and

(B)  publish and deliver products using a variety of media.

Method (BY):

After Effects CC Rotoscoping, you will learn how to use After Effects CC to manually rotoscope out a complicated and stunning visual effect. First, you will learn how to interpret and assemble the footage in the timeline. Then, you’ll learn how to mask out the subject as he swings his sword to cut a cyberpunk robot in half. After that, you’ll learn how to rotoscope out the effect of the robot falling into two pieces, as well as additional sparks and robot insides to complete the illusion. Finally, you will learn how to finish off the project with some final touch ups applied to the effect and overall composition, and more.

Resources

Download the After Effects CC Rotoscoping course on to you laptop Pluralsight app

Go to Google Classroom to download the necessary files for this Rotoscoping lesson.

Introduction to After Effects CC

Objective:

Gain a working understanding of the After Effects User Interface and the art of Motion Graphics.

Method:

Work through the provided course on www.pluarlsight.com to learn the basic fundamentals of After Effects CC by adding animation to text and syncing to music.

Turn In:

Post screen snips at least every other day to your blog as you progress through the course. Give a summary of work completed since last blog post.

Resources

Click Here to get your resources from Google Classroom

Flipbook Animation

Objective

Students will depict movement using simple flipbook techniques and will be able to
define basic animation vocabulary: persistence of vision, registration, key frames, and
tweening

Method

​You will design a simple 24 page flip book, that shows fluidity of motion and attention to detail.  Use the resources below to help you understand the medium.  The drawings do not have to be complicated, but the final version should be done in pen and in color!

1.  Add a title and your name to the front of the flipbook.
2.  Decide on the “story” you will tell in the flipbook – there should be a beginning, a middle and an ending
3.  Number the pages somewhere on the page.
4.  You may start your drawings in rough draft in pencil, BUT they must be finished in pen and in color.
5.  When you have completed your flipbook, you will take a movie – close-up, to show how your flipbook works.  Be sure that the movie is clear and it shows your flipbook in the best light.

DUE FRIDAY SEPTEMBER 27th

Resources

How to Make a Flipbook

Making a Flip Book Animal-YouTube

Doing the Walk-Animation Technique YouTube

 

12 Principles of Animation

Objective:

Review the elements and principles of design and the 12 Principles of Animation.

Method:

Work through teacher led discussion over the eight elements and eight principles of design and discuss how the impact animation. Identify and act out the 12 principles of animation.

Turn In:

The students will take notes and create a blog post. Define each element and principle, give a graphical representation of each and explain the example you chose.
Create a new post on your blog that contains a definition, video example, and explanation of how the video clip you chose represents each of the 12 principles of animation.

Resources:

12 Principles of Animation Notes (1-5)

12 Principles of Animation PowerPoint

Styles of Animation Notes

Animating Our World

The 12 Principles of Animation thru Disney

The Illusion of Life

Understand Disney’s 12 Principles of Animation by Creative Blog